Controls & Options
Unhallowed is played with the mouse and keyboard. Every key can be rebound in the game.
Mouse #
| Input | What it does |
|---|---|
| Left click | Walk, attack, pick up, open, talk. Hold it to keep walking or striking toward the cursor. |
| Shift + left click | Strike where you stand, toward the cursor (it never walks). Holding repeats it. |
| Right click | Cast the readied spell or skill at the cursor. |
| Left click an item in the pack | Lift it onto the cursor; click again to put it down or swap it. |
| Shift + click an item | Equip it, or move it between pack and belt. |
| Right click an item | Drink, read or use it. With the stash open, right click moves items between stash and pack. |
| Sort button | Packs your gear into the top-left of the pack (or stash) and racks potions and small items in the bottom-right. |
| Hover a door, stairs, portal or townsperson | Its name shows at the top of the screen; clicking it walks you there. |
Keys #
The defaults below are what a new player gets. Every one of them can be changed in Esc → Options → Controls: pick an action, press the new key. A key belongs to one action at a time, so binding a key another action uses takes it from that action. Del unbinds an action, and Reset to defaults brings everything back.
| Group | Action | Default key |
|---|---|---|
| Spell hotkeys | Spell hotkey 1 | W |
| Spell hotkeys | Spell hotkey 2 | E |
| Spell hotkeys | Spell hotkey 3 | D |
| Spell hotkeys | Spell hotkey 4 | F |
| Belt | Belt slot 1 | 1 |
| Belt | Belt slot 2 | 2 |
| Belt | Belt slot 3 | 3 |
| Belt | Belt slot 4 | 4 |
| Belt | Belt slot 5 | 5 |
| Belt | Belt slot 6 | 6 |
| Belt | Belt slot 7 | 7 |
| Belt | Belt slot 8 | 8 |
| Windows | Inventory | I |
| Windows | Character sheet | C |
| Windows | Spellbook | B |
| Windows | Spell list | S |
| Windows | Quest log | Q |
| Windows | Map | Tab |
| Windows | Help | H or F1 |
| Other | Run / walk | R |
| Other | Item labels | Z |
| Other | Pause | P or Pause |
| Other | Close all windows | Space |
Fixed controls #
These never change:
| Action | Input |
|---|---|
| Menu / back | Esc |
| Item names | Alt (hold) |
| Save game | Ctrl+S / Cmd+S |
| Walk, attack, use | Left click |
| Strike in place | Shift+click |
| Cast readied spell | Right click |
Options #
Open the game menu with Esc. Options holds the Music, Sound and Voices volumes and the town theme (a lute lament or a twelve-string). Options → Gameplay holds the toggles below; each shows this same hint in the game.
| Option | Default | What it does |
|---|---|---|
| Movement | Free | Free: walk at any angle. Grid: the original tile-by-tile steps. More |
| Run in town | On | Walk faster while in Hollowmere. More |
| Item wear | Off | On: weapons and armour wear out and need repairs, as in the original. More |
| Auto-pickup gold | On | Walking over gold picks it up. More |
| Refill belt | On | A used belt potion or scroll is replaced by the same kind from your pack. More |
| Auto-sell plain gear | Off | Plain (white) weapons and armour turn into gold when picked up. Magic items are always kept. More |
Saving #
Save anywhere with Ctrl+S (Cmd+S on a Mac) or Esc → Save Game; the game also saves on every level change and when you switch tabs. To carry a run to another browser, use Save Code on the title screen. How saving works.